List items
Items from the current list are shown below.
Gecko
8 Oct 2023 : Day 53 #
When I wrote my diary entry yesterday I spent the first couple of paragraphs talking about Autumn. I've previously mentioned how the transition between seasons is the most exciting time of year for me. It occured to me this morning that this project is moving through its own transition right now: from Stage 1 to Stage 2.
This was always planned as being a three-stage project. As I wrote way back in the preamble to these diaries, the three stages were intended to look like this:
This has taken the form of me writing out a load of issues to the sailfish-browser bug-tracker as I did yesterday. And it's continuing today with me setting up various projects on OBS. For those that don't know, OBS is the Open Build Service provided by Jolla and used by Sailfish OS, which is essentially the Sailfish OS continuous delivery service. All of the packages that make up Sailfish OS are built on OBS. Jolla make a Community OBS available which members of the community like me can submit their own software to, so that it can be built against the Sailfish OS packages.
That includes building updated versions of the existing packages, which is what I plan to set up today if I can.
There are various glitches that may prevent this from working. For example, I'll need to create packages for everything that I've changed, even changes to the build tooling. I'm not sure whether it's going to be possible to have the build-tooling built on the system then used by the system. Probably not, but maybe I can work around that. The remote OBS isn't configured quite the same way as my local build system, so that may also cause problems. Finally I've only ever built the aarch64 version of Gecko. Building for other targets (arm32 and i486) is also likely to introduce problems that until now I've not had to worry about.
The following are the packages I'll likely need to add to the project:
So that's it. I'm up-to-date with my untechnical debt. I can't put it off any longer: I'm going to have to have a go at tackling the rendering pipeline issue.
I've assigned myself the issue. No turning back.
We're now in Stage 2.
If you'd like to read more about all this gecko stuff, do take a look at my full Gecko Dev Diary.
This was always planned as being a three-stage project. As I wrote way back in the preamble to these diaries, the three stages were intended to look like this:
- Apply a minimal set of changes and patches to get ESR 91 to build.
- Apply any remaining patches where possible and other changes to get it to run and render.
- Handle the Sailfish OS specific integrations.
This has taken the form of me writing out a load of issues to the sailfish-browser bug-tracker as I did yesterday. And it's continuing today with me setting up various projects on OBS. For those that don't know, OBS is the Open Build Service provided by Jolla and used by Sailfish OS, which is essentially the Sailfish OS continuous delivery service. All of the packages that make up Sailfish OS are built on OBS. Jolla make a Community OBS available which members of the community like me can submit their own software to, so that it can be built against the Sailfish OS packages.
That includes building updated versions of the existing packages, which is what I plan to set up today if I can.
There are various glitches that may prevent this from working. For example, I'll need to create packages for everything that I've changed, even changes to the build tooling. I'm not sure whether it's going to be possible to have the build-tooling built on the system then used by the system. Probably not, but maybe I can work around that. The remote OBS isn't configured quite the same way as my local build system, so that may also cause problems. Finally I've only ever built the aarch64 version of Gecko. Building for other targets (arm32 and i486) is also likely to introduce problems that until now I've not had to worry about.
The following are the packages I'll likely need to add to the project:
- nspr, 4.35.0
- xulrunner-qt5, 91.9.1
- qtmozembed-qt5, 1.53.25
- embedlite-components-qt5, 1.24.34
- sailfish-components-webview, 1.5.17
- sailfish-browser, 2.2.61
- mapplauncherd-booster-browser, 0.2.1
- icu, 0.19.0
- rust-cbindgen, 0.19.0
- gcc, 8.3.0-7 (patched)
So that's it. I'm up-to-date with my untechnical debt. I can't put it off any longer: I'm going to have to have a go at tackling the rendering pipeline issue.
I've assigned myself the issue. No turning back.
We're now in Stage 2.
If you'd like to read more about all this gecko stuff, do take a look at my full Gecko Dev Diary.
Comments
Uncover Disqus comments